
#include "locations/hidden_specimenRoom.hh"
#include "characters/enemies/DemonEnemy.hh"
#include "items/item.hh"
#include "locations/location.hh"
#include <string>

HiddenSpecimen::HiddenSpecimen(){}

std::string HiddenSpecimen::getName() const {
    return "Hidden Specimen Room";
}

std::string HiddenSpecimen::getDescription() const {
    return "The true place where the demon awakens.";
}

std::string HiddenSpecimen::when_enter() {
    return "You entered the hidden specimen room.";
}

Player& HiddenSpecimen::in(Player& a){
    return a;
}

std::string HiddenSpecimen::when_exit() const {
    return "You exited the hidden specimen room.";
}

